How Close Are We to Having Star Trek Holodecks?
By Marcy Kennedy (@MarcyKennedy)
If there’s one thing every science fiction fan wants, it’s a Star Trek holodeck.
For those of you who don’t know, a holodeck is a simulated 3-D environment filled with holograms. In other words, it’s like being inside a movie while watching it. You can also be a character in the story if you’d rather. The holodeck is completely immersive, allowing you to touch, smell, see, taste, and hear the holodeck environment as if it were real.
And we might not be that far away from getting it.
In December 2012, the University of Illinois created CAVE2, a hybrid reality environment that was basically 3-D glasses and a circular wall of high definition television screens. They touted it as the closest we’ve come to the technology seen in Star Trek. You can see the trailer they created for it below.
And while I’ll admit that it looks pretty cool, it’s not the closest we’ve come. That honor goes to a simulator created by The Gadget Show a year earlier.
The hosts built their “holodeck” environment around a first person shooter video game. (In a first person shooter game, the screen already works so that what you see on the screen is supposedly what your “character” in the game sees. You are the character rather than watching a character move from an outside perspective.)
They installed a multi-directional treadmill to allow the player to run, and motion sensors so that when you jump or crouch, the game moves forward in kind. Paintball guns shoot the player when their character in the game is shot. LCD lights, surround-sound speakers, and a wrap-around screen make them feel like they’re right inside the game. It’s not exactly a holodeck, but it’s pretty close.
The Gadget Show doesn’t allow their videos to be embedded so I can’t share it here. If you’d like to watch the whole thing, you can see it on YouTube: http://www.youtube.com/watch?v=eg8Bh5iI2WY&feature=player_embedded. It’s well worth the time.
If you could play a character from one of your favorite books, who would you want to be?
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Apr 19, 2013 @ 11:20:05
Hmm, I guess I kind of thought we had something similar to that already. 🙂 But, I’m not exactly up on my Sci-Fi. It would be very fun to get to experience something like that. I would make it be Paris and sit at a sidewalk cafe drinking coffee and people watching. Really, the closest I’ve ever been to an experience like the holodeck is going to the Venitian hotel in Las Vegas and standing on the bridge, pretending I was in Italy. It sure made the gelato taste better! 🙂
Apr 19, 2013 @ 12:18:08
The technology is still relatively new. What I’m hoping for is that it will soon become widely available to the public. I wouldn’t want to play the wars games like in the video I linked to, but I would LOVE to take part in one of my favorite books.
Apr 19, 2013 @ 14:41:24
Imagine the character creation we could involve ourselves in if we could actually play our characters… I wonder, would it affect how we write them? Would we be willing to push them as hard as we do?
And as readers… Would action movies lose their popularity if people were being pelted (even paintball bullets can hurt) as the hero when s/he raced through a hail of bullets to save the child trapped in a car that got crashed on a bridge that is ready to explode…
And when the science improves even more and we start wearing a slim neural-net suit that will give direct feedback to the brain for our actions and injuries… even if we leave physically unharmed, what if we felt that saw blade slice off our fingers? What if we felt the pain of the young princess dying in childbirth as the new king is born?
Right now there is a fair amount of detachment even when we are deeply engrossed and involved with the characters. But what if we could become them?
Apr 21, 2013 @ 17:43:40
That’s a scary thought as a writer. I think I would be much too nice to my characters if I had to experience what they experienced in every respect (including pain – I’m a weenie when it comes to pain).
That said, I think there are a lot of worlds and stories I’d like to take part in as long as I didn’t experience the physical pain aspect. I could handle paint balls, but probably not much more!
Apr 19, 2013 @ 22:19:21
Want one!
Apr 21, 2013 @ 17:41:57
Me too. I have a feeling, though, that they’ll be too expensive for the average person for a long time to come. Maybe they’ll eventually set something up like a movie theater where we can book hours.
Apr 20, 2013 @ 15:14:59
Wow, wow, wow. That was absolutely incredible. I can’t get over that simulator on The Gadget Show page!! Thank you so much for sharing this, Marcy. It’s just insane. I was seriously wondering how they were going to solve the problem of being able to walk in the game, but not actually being able to move around a whole lot (because of the confined space of the simulator), but that flooring was genius.
Have you seen the movie Gamer, with Gerard Butler? This reminds me a lot of that, though obviously much less macabre.
Apr 21, 2013 @ 17:41:13
I know, right? I was wondering the same thing about how they were going to be able to move around because it’s no fun if all you do is stand in one place. But they actually managed to get it so that not only walking and running, but also jumping were tracked and possible.
I haven’t seen the movie. I’ll have to check it out 🙂
Apr 21, 2013 @ 03:09:36
I wouldn’t want to be in most of the stories I love to read, because too many bad things happen in them LOL. But hey, who wouldn’t want to visit Hogwarts? Or the world of Star Wars – especially the Wookie planet?
Apr 21, 2013 @ 17:40:01
I would LOVE to visit Hogwarts. I think one of the good things about real holodecks is that they have safety protocols. So even if bad things happen, you’re physically safe.
Oct 28, 2013 @ 20:19:55
Disney has now developed an algorithm that synthesizes texture on a touchscreen. The technology uses electrostatic charge to allow the user to “feel” the images they are looking at on a touchscreen.
Here is a link to the article: http://www.tgdaily.com/general-sciences-features/80467-disney-develops-algorithm-for-rendering-3d-tactile-features-on-touch
I perceive this as another step toward holograms with which we can physically interact. I agree that we are not very far at all.